import { Shape } from "./shape.js"
import { Vector2 } from "../../math/index.js"
/**
* A circular shape.
*
*
* @augments Shape
*/
export class Circle extends Shape {
type = Shape.CIRCLE
/**
* @param {number} radius
*/
constructor(radius) {
//the first vertex is position
//the second vertex x-position is radius
//
super([
new Vector2(),
new Vector2(radius, radius)
])
}
get position() {
return this.vertices[0]
}
get radius() {
return this.vertices[1].x
}
set radius(x) {
//this.vertices[1].x = x
}
get area() {
return Math.PI * this.radius * this.radius
}
}