import { BufferGeometry } from "./geometry.js"
import { Vector2 } from "../../math/index.js"
export class LineGeometry extends BufferGeometry {
/**
* @param {number} length
*/
constructor(length) {
const start = new Vector2(length / 2)
const end = new Vector2(-length / 2)
super()
BufferGeometry.setAttribute(this, "position", [start, end])
BufferGeometry.initCanvas2D(this)
}
}