render/renderers/webgpurenderer.js

//Dont get too excited yet :)

import {Renderer} from "./renderer.js"

/**
 * Renders images and paths to the webgpu context of a canvas.
 * 
 * @extends Renderer
*/
export class WebGPURenderer extends Renderer{
  constructor(){
    super()
    throw new Error("Dont get too excited yet :)")
  }
}